Live motion capture and real-time animation combine in a virtual production workflow enabling anyone to turn their vision into reality. 3D character creation, motion editing, facial animation and lip-sync inside iClone now adds a Perception Neuron mocap plugin for a complete virtual production studio.

The iClone Mocap Live for Perception Neuron solution offers a real-time Character Animation Platform that can be exported to game engines, or 3D applications using a pipeline that can thread into any studio workflow for filmmakers or indie creators.

iClone Perception Neuron Motion Capture







Mocap Anywhere, Anytime

High Mobility & Effective Capture Range

A fully modularized design fits everything in a compact, bag-padded box that takes less than 10 minutes to wear and setup. It supports both USB cable and WIFI wireless configurations, with an effective capture range of up to 250 meters outside. 

Superb Finger Accuracy

Hand gesture and finger movements are an integral part of the entire body performance, making the Perception Neuron system highly effective as animators do not need to employ additional systems for finger tracking. Noitom Perception Neuron is the only mocap system that is able to live stream highly detailed hands and finger movements, giving your whole animation smooth and unconstrained results. 

Benefits of Live Capture Performance Animation

Live Events

Real-time live capture has been well adopted by TV networks, tradeshows, and stage performances, as it brings a high level of virtual actor and audience interaction. By combing Perception Neuron and iClone, you can now turn a 3D character into a live virtual actor, allowing you to instantly impress any target audience.

iClone mocap live performance

Embody your Characters & Scenes

For a successful capture, your actors should act according to the 3D character’s gender and body scale. Thanks to iClone, actors will have instant visual feedback on how the final character behaves everytime. You can also set up the environment which can guide your actor on how to avoid collision, and physical interaction with props.

Flexible Motion Recording

Record via Motion File Stream

iClone users can choose to live stream mocap data directly from the AXIS Neuron Software, or stream from a pre-recorded BVH motion file. This gives the flexibility of starting and stopping motion capture anytime, getting the best mocap results from several recordings.

Direct iClone Motion Recording & Retargeting

The iClone Mocap Plug-in allows you to directly stream motions from the AXIS Neuron software into iClone to save as an iClone iMotion File, allowing you to by-pass additional efforts to characterize the BVH mocap data for a specific 3D actor. Moreover, motions can also be retargeted to the characters with different body scales.

Dual Mocap for Incredible Productivity

Give Two Actors Real Interaction

By targeting two characters from the same starting point, the instant dual-performance gives actors immediate productivity for complex interactive animations like communication, dancing, or fighting which would be extremely difficult and very time consuming via a post-motion editing method.

Works for All 3D Characters

Create with Character Creator

Designing unlimited 3D characters for real-time animation is now incredibly easy! With Character Creator (CC), you can create realistic-looking, stylized, or hybrid, animation-ready 3D characters. Unique character designs are created through the use of shape morph sliders, customizable high-resolution skin textures, and outfits with clothing containing your own fabric designs. 

The Largest Character Library

Want to quickly get access to thousands of preset characters to enrich your 3D projects? The largest real-time content platform, Reallusion Content Store and Marketplace, provide you with plenty of flexible characters that are ready for all your unique motions.

motion capture - character creator motion capture - character creator motion capture - character creator motion capture - character creator

Import your Own Character

With 3DXchange’s built-in characterization panel, you may convert external characters into iClone via FBX format. The newly converted characters will be able to work with iClone motions. Animate any character from DAZ, Maya, 3ds Max or other tools in a heartbeat!

character animation - import

Motion Refinement & Editing

From Slowed Down Captures to Exaggerated Motions

While motion capturing, actors tend to move a bit slower than in real-life. You can always make adjustments through the iClone Motion tools and Motion Curve Editor to easily adjust to the original speed and energy for high impact results.

Motion Refinement & Motion Blending

If your original mocap is not exactly what you expected, then iClone can help as it provides you with a timeline-based Motion Layer Editor that can refine any selected joints to produce the motions you wish. You can also trim and loop mocap data, and smoothly blend motion clips together with advanced foot step alignment capabilities.

mocap - iClone mixmove

Character & Motion Export

Convert your characters and animations by using 3DXchange, where you will find flexible output settings with practical preset templates for optimized export results. Export to 3ds Max, Maya, or game engines like Unity, Unreal and others.

character animation - motion export


Mocap Suite

motion capture - neuron

32 Neuron Alum Edition

For a complete full body capture, you need to have the 32-sensor Neuron Alum Edition which includes PERCEPTION NEURON (hardware) and Axis NEURON (software). Noitom users are also free to download the Axis Neuron Software which is the main calibration, motion capture, and data streaming tool that allows users to save motion in BVH or FBX format.

Software & Tools

mocap plug-in - iClone


Real-time 3D animation software for digital actors, virtual environments, visual effects with drag & drop editing, powerful physics and easy plug-in compatibility, designed for creativity in storytelling and broadcast production, education & previzualization. *Requires v 6.51 above

motion capture live - iClone

iClone Mocap Plug-in
for Perception Neuron

The must-have tool that connects iClone and Perception Neuron to provide a compact mocap studio solution. With the Perception Neuron motion capturing tool, now you can freely use your own body to control virtual actors, in real-time, with motion smoothing optimizations. Lightspeed your animations and create authentic motions without having to rent an entire mocap studio.

character animation pipeline - 3DXchage

3DXchange Pipeline

A robust, streamlined conversion and editing tool that connects iClone to a universe of 3D content. Users are able to import bi-ped, animated skin-bone characters and animations for use in iClone. Users can also export iClone characters and animations to external 3D applications and video game engines. *Requires v 6.51 above


Buy now and get the upcoming Unified Mocap Platform ($199) for free!

Already have Perception Neuron, and look for a live animation solution?

Already have iClone & Perception Neuron?

iClone Mocap Plug-in for Perception Neuron


iClone Mocap Plug-in for Perception Neuron Trial

  • Version: v1.32.3304.1 for iClone 7.02
  • Platform: Win 7 SP1 / 8 / 10
  • Release Date: 2017-09-18
  • Category: Trial Software (Solo edition; 15 days)


iClone Mocap Plug-in for Perception Neuron Free Update

  • Version: v1.32.3304.1 for iClone 7.02
  • Last update on 2017-09-18
  • File Size: 4.18 MB

Release notes:

v1.32 for iClone 7.02 released on 2017-09-18
  • Fixed: Crashing when opened the plugin in iClone 7.02.
v1.31 for iClone 7.01 released on 2017-07-24
  • Fixed: Crashing when opened the plugin in iClone 7.01.
v1.3 for iClone 6 released on 2016-11-22
  • Fixed: The application crashes when pressing Preview button in iClone 6.53.
v1.2 for iClone 6 released on 2016-11-01
  • Fixed: The application crashes after recording a mocap animation then creating another mocap animation with a new character in a new project.
v1.1 for iClone 6 released on 2016-08-04
  • Grand launch.

    Can the Faceware Facial Mocap Plug-in work at the same time with the Noitom Perception Neuron Body Mocap Plug-in?

    Currently, these two plug-ins cannot work together to capture both motion data at the same time. Our development team is already working on an integrated mocap plug-in architecture that will synchronize multiple data streams. With this, we aim to give users higher flexibility when using multiple device setups.
    All purchase users who acquire the Perception Neuron Mocap, or the ​Faceware Mocap plug-in, will have a free upgrade to a new unified plug-in once it’s released.